Character Design / Character Design Executions

31/10/2022 - 14/11/2022 (Week 10 - Week 12)
Reagan Val Adelbert Mahadi / 0349177
Character Design / Bachelor of Design in Creative Media
Character Design Executions


INSTRUCTIONS





Task 3: Character Design Executions

For this task, we have to choose 1 pose for our hero pose. We have to render it in either the default outfit or a mod outfit. We also have to render the character in 3D. So I finalized my color study to the final splash art.

Fig. 1.1 Final hero pose

Upon finishing this, I immediately continue my work on the 3D model.

Fig. 1.2 3D Model

For my 3D Model, I followed through with the color that I used for the final splash art. I used the material feature in Zbrush for the armor in the body so that it looked like them. 

Slide Presentation

Fig. 2.1 Final presentation


FEEDBACK

No feedback


REFLECTIONS

For this task, it was quite hard to do the 3D render in Zbrush. Since this is my first time doing I was quite struggling on doing it quickly as I am not really familiar with the controls and the features that the software provides. It took me a really long time to finish this task and I am not so sure if I ended up doing great. But I can really feel the journey that I went through when I see my final splash art. I was quite satisfied with how it looks like and it was really fun on doing it.

Comments

Popular posts from this blog

Major Project / Monster Hunter Concept Art

Game Art / Art Bible

Illustration and Visual Narrative / Task 3 : Webtoon and Motion Comic