Character Design / Character Design Executions
31/10/2022 - 14/11/2022 (Week 10 - Week 12)
Reagan Val Adelbert Mahadi /
0349177
Character Design / Bachelor of Design in Creative Media
Character
Design Executions
INSTRUCTIONS
Task 3: Character Design Executions
For this task, we have to choose 1 pose for our hero pose. We have to render it in either the default outfit or a mod outfit. We also have to render the character in 3D. So I finalized my color study to the final splash art.
Upon finishing this, I immediately continue my work on the 3D model.
For my 3D Model, I followed through with the color that I used for the final splash art. I used the material feature in Zbrush for the armor in the body so that it looked like them.
Slide Presentation
For this task, we have to choose 1 pose for our hero pose. We have to render it in either the default outfit or a mod outfit. We also have to render the character in 3D. So I finalized my color study to the final splash art.
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Fig. 1.1 Final hero pose |
Upon finishing this, I immediately continue my work on the 3D model.
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Fig. 1.2 3D Model |
For my 3D Model, I followed through with the color that I used for the final splash art. I used the material feature in Zbrush for the armor in the body so that it looked like them.
Slide Presentation
Fig. 2.1 Final presentation
FEEDBACK
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REFLECTIONS
For this task, it was quite hard to do the 3D render in Zbrush. Since this is my first time doing I was quite struggling on doing it quickly as I am not really familiar with the controls and the features that the software provides. It took me a really long time to finish this task and I am not so sure if I ended up doing great. But I can really feel the journey that I went through when I see my final splash art. I was quite satisfied with how it looks like and it was really fun on doing it.
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