Game Art / 3D Character Sculpting
16/06/2023 - 07/07/2023 (Week 11 - Week 14)
Reagan Val Adelbert Mahadi /
0349177
Game Art / Bachelor of Design in Creative Media
3D Character
Sculpting
INSTRUCTIONS
3D Character Sculpting
For this task, we are
told to sculpt our character. I chose my Tengu to sculpt in ZBrush. I used an
existing body for the work.
Fig. 1.1 Body block out
Fig. 1.2 Progress
Fig. 1.3 Progress
Final Submission
Fig. 2.1 3D Character Sculpting
FEEDBACK
Week 12
Block the props, make the attached props first.
Week 13
Amend the legs and move to the final!
REFLECTIONS
This project was challenging, but I still have a little grasp on how to use the software. I had to rewatch tutorials in YouTube to remember again on how the system works. Since I understand the system a little bit better than last semester, I did this quite fast. It was quite challenging at first but then I kind of got the hang of it. I hope I get to do more practices in the future so I can improve better next time.
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