Vehicle and Props Design / Post Production and Profiling
04/07/2023 - 17/07/2023 (Week 14 - Week 16)
Reagan Val Adelbert Mahadi /
0349177
Vehicle and Props Design / Bachelor of Design in Creative
Media
Production
INSTRUCTIONS
Production
For this project, we are required to
finally polish out the selected vehicle and submit it for the final project.
Since I selected the plane, I wanted to polish the plane and use the Blender
software to help me make it more accurate.
I tried using Blender to mimic the plane that I am currently trying to concept, so I transferred the image to Photoshop and used it to redraw the plane and polish it.
Fig. 1.3 Plane re-draw (Antares)
After finishing the line art, I proceeded to the coloring part and also
added shade and lighting to create a rather realistic look.
Final Submission
Fig. 2.1 Post Production and Profiling
FEEDBACK
No feedback
REFLECTIONS
This module was quite challenging for me because I had to learn a lot of things since I was not really good at drawing and making concepts for vehicles. I spent a lot of time trying to think of making the vehicles more interesting and cool. I had been staring at the references so many times during the process of making the project in this module. This was quite a challenging project and I hope that I could have done better.
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